Blog Archives

Sky Hawks Update for 3-15-13

This weekend I did a few updates to the Kongregate Build of Sky Hawks.  The game is still very much WIP. It’s been a busy weekend. I did do a bit of art for a boss that appears later in

Posted in Code, Prototypes

New Web Player W/ Max Model

maxplayer411 Here is a .rar with a new Web Player to Try out.  The Max model looks cool.  He’s just a little stiff at the moment. The whole level has been resized to scale now.  Max is a little over

Posted in Dev Blog, News, Prototypes, Resources

My Current Test Build

webplayer321 Control Programing Needs jump speed needs to be derived from players current run speed, not a set speed. player speed needs to ramp up after running for a specific period player speed should slow down gradually before being able

Posted in Art Things, Code, News, Prototypes

Enemy Blinky stand-in

 Guys , Check  it out! John added the first stand-in of an enemy to the game.  Looking at this, do we need to actually have normal maps? would they add anything to the look of the baddies at this concept/block in stage?

Posted in Art Things, Blog, Dev Blog, News, Prototypes

GreyBox Run v1

GreyBox Level1 v1 My current progress into the level 1 block out.  Unity is pretty cool.  I likey! I didn’t think Max was ready to go into this madness so I hired this hardhat guy, um… bob? to run through

Posted in Art Things, News, Prototypes

Max’s nightmare Selection prototype

Posted in Code, Dev Blog, Prototypes

Movement prototype.

Posted in Dev Blog, Prototypes